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VoidExpanse - Patch notes v1.1.x

Started by Lurler, March 19, 2015, 03:03:39 AM

Lurler

VoidExpanse v1.1.x Update patch notes.

We are really hoping for this build to become our final version that will go on Steam! There still maybe a few tiny issues, but overall it is a significant improvement over v1.0 for sure! But you will be the judges of that!

=== VoidExpanse v1.1.0 ===
New features:
   * Switched to Unity 5 engine! Yay!
   * Now using physics based rendering. Even more Yay!
   * Mods menu! Now even if you don't use our starter you can still use mods conveniently.
   * Item comparison tooltip: red-green deltas
   * Added station undocking shortcut
   * Playing voice when voice volume changed (to test volume)

Changes:
   * Tons of corrections to English localization in the game. Thanks askew1!
   * Many skills were rebalanced. Mostly making them have more powerful effects
   * Some small weapon rebalancing
   * Consumables now merge on pickup
   * Made crate/inventory text in the container UI (when picking up stuff in space) bigger because some people didn't see it and couldn't understand which side is which
   * Updated to NoesisGUI 1.2.0
   * Updated credits
   * Fixed consumable generation. Now there will be more of them in stock (and updated stock generation in general)
   * Made weapon cursor more visible to make it easier to aim
   * No more friendly NPC aggring on player too easily
   * NVorbis (OGG audio library) is not used anymore (it caused serious memory leaks)
   * Some small visual changes
   * Now you can encounter Xengatarn in borderland territories

Fixed:
   * Liberation mission ally ship becames hostile if you damage him
   * Hardcore death does not display player's ship explosion
   * Radar - "interference" instead of "offline" in gas systems
   * Miners and asteroids pathfinding, no more fidgeting in place :)
   * Localization issues
   * Incorrect blackhole rendering
   * Memory leak during ships firing
   * Multithreading issues (error on start)
   * Mac and Linux issues
   * Pirate headhunters spawning where they shouldn't


=== VoidExpanse v1.1.1 ===
Changes:
   * Improved ship explosions

Fixed:
   * Incorrect gender specific phrases
   * 3D sounds (broken while upgrading to Unity 5)
   * Noise issue (like mining sound) which remained in menus/stations
   * Crash when removing nav point
   * Named nav points were displaying on Galaxy Map with incorrect names
   * Language selection fonts encoding


=== VoidExpanse v1.1.3 ===
New features:
   * Mod check. The game now tries to load all enabled mods and if it fails with an error - reloads with only the core mod.
   * Lens flares are added everywhere in the game. Looks really cool and is almost free in terms of performance.
   * Added "update available" notification (it checks if a newer stable release is available).
   * Updated to NoesisGUI 1.2.1.
   * New engine colors (changes the engine trail colors).

Changes:
   * Remove switching to windowed mode on Login Window.
   * Sprites are now correctly drawn at required layers.
   * Projectiles sprites replaced with new improved versions.
   * Trails improved and more variety added.

Fixed:
   * Outfit tags for avatars not working.
   * Short lag right after undocking.
   * Scaling setting was not applied for weapon aim line.

=== VoidExpanse v1.1.4 ===
Changes:
   * Grapple beam now switches to another container if you try to grapple a different one while already grappling something.
   * Decreased master server connecting timeout

Fixed:
   * Quick zooming shakes the screen
   * Map shifting issue when you're close to the border
   * Other small map issues
   * Fixed rare crash when selecting autopilot


=== VoidExpanse v1.1.5 ===
New features:
   * Added the ability to use chat on stations
   * Improved performance by 10%.

Fixed:
   * Star rendered semi-transparent and black hole not rendered at all
   * Nebulae changes/flickers during flight
   * Minor localization issues
   * Sprites sometimes may be not rendered correctly
   * Crash on low resolution
   * Drug dealer permanently docking to a station


=== VoidExpanse v1.1.6 ===
Changes:
   * Loading speed improved.

Fixed:
   * Shadows.
   * Linux version graphical issues - textures not loaded / everything black
   * Game stuck on loading screen due to deadlock
   * NPCs starts docking too early/docking through station

Note: Saves are compatible with previous version.


=== VoidExpanse v1.1.7 ===
Changes:
   * Mods validation implemented for client (after changing active mods in Mods menu they will be validated).

Fixed:
   * Merchants stuck on the station entrance.
   * Various crashes.


=== VoidExpanse v1.1.8 ===
New features:
   * Windowed borderless screen mode for Windows
   * Color blind modes

Changes:
   * Smooth radar updating

Fixed:
   * Some visual effects cannot be enabled after disabled in options without restarting the game
   * Hang on Loading screen
   * When the game restarted after the end - skill points given again!
   * Some small UI issues

Note: Saves are compatible with previous version.

! Known issues !
Sun effect is not working properly on Intel GPU (everything becomes black when you close to a star).
To workaround it please turn off the "Sun effects" in the graphics options.



I hope you enjoy this update! ^_^

kyokei

When can I get this update for Linux and Mac? ^_^ I feel like tessssting! - I'm not running Windows anymore so I can't see this awesomeness!
I know that AI is still working on some UI issues together with NoesisGUI team.


omicron

a better engine? wow!

thank`s for all the stuff :D

;D ;D ;D  8)

ai_enabled

#3
Quote from: kyokei on March 19, 2015, 04:08:12 AM
When can I get this update for Linux and Mac? ^_^ I feel like tessssting! - I'm not running Windows anymore so I can't see this awesomeness!
I know that AI is still working on some UI issues together with NoesisGUI team.
We are still working on Mac/Linux versions. We had to release this version for Windows now as it goes to press for reviewing.

ai_enabled

VoidExpanse v1.1.1 is released now with fixes of the reported issues and some improvements (release notes will be updated soon).

LLStoolJ

My Save Files been deleted therefore putting an end to my YouTube Series...was this intended?
If so will it continue per patch?

ai_enabled

#6
Quote from: LLStoolJ on March 20, 2015, 06:51:39 AM
My Save Files been deleted therefore putting an end to my YouTube Series...was this intended?
If so will it continue per patch?
Hello! The savegames made with the previous game versions are incompatible with 1.1.0/1.1.1. You can downgrade anytime to 1.0.4: download it from our website directly or via GameLauncher.

About the compatibility with future versions - as the game going to release on Steam, we will do our best to keep compatibility as long as possible.

Regards!

omicron

Quote from: ai_enabled on March 19, 2015, 11:29:17 PM
VoidExpanse v1.1.1 is released now with fixes of the reported issues and some improvements (release notes will be updated soon).

yay!!! :D

thx for that!

got that mining sound also a few times.
playing then to test it.

when this problem is fixed, it seems to be the final version.
there are not much game with that less bugs out there, you can be proud of that ;)

Lurler

New update VoidExpanse v1.1.5 is out! You can find the list of changes in the first message.

ai_enabled

It seems the shadows are broken again by an unknown reason >:( will investigate it and fix it tomorrow.

askew1

I've noticed the performance increases in 1.1.4 and 1.1.5. I was skipping the systems with Interference because the performance hit I was getting really made them unplayable. Great job guys!

ai_enabled


Stalker1o2

FYI latest update NPC Merchant ships can nolonger dock and camp outside Star-Bases
Notepad++ Works For Me.

ai_enabled

Quote from: Stalker1o2 on March 31, 2015, 06:36:28 PM
FYI latest update NPC Merchant ships can nolonger dock and camp outside Star-Bases
Yes, we're working on the fix. Update will be available very soon.

ai_enabled