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Messages - QQ272168223

#1
Ideas and suggestions / Re: Official Global pvp Ideas
January 22, 2023, 07:52:37 AM
好吧,我用CryoFall Editor,地图编辑器,能不能提供两张编辑好的地图文件,我再上面改一下,或者每个新手都可以上传自己的地图作品,其他玩家也能看到,下载修改,关注度高的,修改量大的,优秀地图可以单独开个服务器,给玩家体验,
Well, I use CryoFall Editor and map editor. Can I provide two edited map files? I can modify them again, or each novice can upload his own map works, and other players can also see it. Download and modify the maps with high attention and large amount of modification. Excellent maps can open a separate server to give players experience,
#2
Ideas and suggestions / Official Global pvp Ideas
January 20, 2023, 04:11:21 AM
中国玩家对这个服务器的建议。Official Global pvp
你好开发者,我经常再这个服务器上玩,提几个建议想法。
1交易系统,能不能以物换物,一组钢换两组铁,一把抢换一组橡胶,绕过铸币机,对新手特别友善,直接采集物资兑换就行,
2载具权限,基地权限,能不能添加个按钮,直接添加15个好友权限,一个一个添加太费劲。
3地图太小,新手和小团队没法玩,开发者设计地图是模仿自然,但是均衡性差,成熟的老玩家把好的资源点,桥头,传送点附近占领之后,后来的新手就没法玩了,新手体验感太差,
地图大一些考虑均衡性,地图上的资源点,可以左右对称,可以参考魔兽争霸多人对战地图
地图上可以多设计几个小岛,药材岛,盐岛,再什么可以打架抢资源,可以建一些工件台,但是不能建领地柜,热带也可以添加盐矿,新手初期缺理,新手区的遗迹的辐射强度降低
寒带冰原面积太大,资源匮乏,没橡胶树,矿少没人再上面发展,建议缩小面积,扩大热带面积,新手喜欢再热带发展
4µ┤╛τ│╗µ£║σê╢      Φ┐ÖΣ╕¬µ£ìσèíσÖ¿µêÉτåƒτÜäµ┤╛τ│╗σ░▒Σ╕ëσ¢¢Σ╕¬∩╝îσ╗║Φ««ΦüöσÉêµëǵ£ëµû░µëïσ»╣µèùσñºµ┤╛τ│╗∩╝îµû░µëïµ┤╛τ│╗Φºäµ¿íσåì30-40Σ║║∩╝îµ£ìσèíσÖ¿σêáµíúσÉÄ∩╝îσêÜΦ┐¢µ£ìσèíσÖ¿∩╝îΣ╜áσ░▒σ£¿µû░µëïµ┤╛τ│╗∩╝îµ╗í30-40Σ║║σåìσê¢σ╗║Σ╕¬µû░µëïµ┤╛τ│╗∩╝î
,新手之间可以交流经验互相学习,对抗大派系,熟练玩家可以退出新手派系,自己创建新的派系。


Chinese players' suggestions for this server.Official Global pvp

Hello developer, I often play on this server and put forward some suggestions.

1. The trading system can exchange goods for goods, one group of steel for two groups of iron, one group of rubber, bypass the coin machine, be especially friendly to novices, and directly collect materials for exchange,

2 Vehicle permissions, base permissions, can you add a button, directly add 15 friend permissions, one by one is too difficult.

3 The map is too small for novices and small teams to play. Developers design the map to imitate nature, but the balance is poor. After mature old players occupy good resource points, bridgeheads, and transfer points nearby, later novices can't play. The novice experience is too bad,

Balance is considered when the map is larger. The resource points on the map can be symmetrical from left to right. You can refer to the Warcraft multiplayer map

The map can be designed with several more islands, medicine islands, salt islands, and what can fight for resources? You can build some worktables, but you can't build a territorial cabinet. You can also add salt mines in the tropics. The novice lacks management at the beginning, and the radiation intensity of the relics in the novice zone is reduced

The area of the frigid ice field is too large, the resources are scarce, there are no rubber trees, there are few mines, and no one can develop on it. It is recommended to reduce the area and expand the tropical area. Novice like to develop in the tropics

4 Faction mechanism There are three or four mature factions on the server. It is recommended to unite all novices to fight against big factions. The size of novice factions is another 30-40 people. After the server is deleted, just enter the server, you will create a novice faction in the novice faction,

, novices can exchange experience and learn from each other to fight against big factions. Skilled players can quit novice factions and create new factions themselves.
#3
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The new map is very good. It is suggested to make a big map. There are many rivers. Many bridges. There are many relics and lots of open space. You can build a large base, and there are no shortage of resources. Clay mines are also scattered. It is suggested to build homes on all sides of the new map. Each home is given an oil field, and there are mines on the periphery. Miners can dig mines at ease, desert and swamp in the middle, fight in the middle, and refresh advanced resources. They can also learn from Warcraft 3. Map design ideas. There are many classic battle maps, completely symmetrical. 4v4, 8v8 map, city style, flat land, or learn Warcraft 3 battle game. Before entering the game, you can choose the home location. You can only build your home in the specified location. The resources of each location are the same and completely fair
#4
建议增加原油,矿物油,汽油交易站,玩家自己拿油桶过来买油,建议机甲增加喷气背包,近战激光剑,可以跳跃悬崖,可以冲刺砍杀。
It is suggested to increase crude oil. Mineral oil. Gasoline trading station. Players take their own oil drums. Buy oil. It is suggested that Mecha increase jetpacks. Melee laser sword. You can jump off a cliff. You can sprint and kill.
#5
1你好我是中国玩家,建议服务器合并,分高中低难度的服务器,很多新人,T3 武器都没制作出来就被老玩家抄家了,新手被老玩家抄家,心态很容易崩溃不玩了,建议新玩家跟新玩家一起玩,降低BOSS难度,老玩家跟老玩家一起玩。同等水平的人一起游戏才有乐趣。
2建议增加团战或者个人战术的教程视频,带上什么药品,各种药品的用途,新手通过一些测试后,才能进入高级服务器,跟老玩家一起游戏。教学视频多做一些,
3举办一些高端玩家对抗赛,官网上直播,赢了有奖品,


很多建议,借鉴了中国腾讯公司的王者荣耀,游戏要有对抗性,被高端玩家抄家,游戏体验很差,

1Hello, IΓÇÖm a Chinese player. I suggest that servers be merged and divided into high, medium and low difficulty servers. Many newcomers have been ransacked by old players before T3 weapons are made. Newbies are ransacked by old players, and their mentality is easy to collapse. New players play with new players to reduce the difficulty of BOSS, and old players play with old players. People of the same level have fun playing together.
2 It is recommended to add tutorial videos of team battles or personal tactics, what medicines to bring, and the uses of various medicines. After passing some tests, novices can enter the advanced server and play with old players. Do more teaching videos,
3 Organize some high-end player competitions, live on the official website, and win prizes.


Many suggestions are drawn from the glory of the king of ChinaΓÇÖs Tencent. The game should be confrontational, and the homes of high-end players should be ransacked. The game experience is very poor.
#6
µ╕╕µêÅid   QQ27216822   τÄ⌐Φ┐Öµ¼╛µ╕╕µêÅτÜäΣ╜ôΘ¬îµÇ╗τ╗ô

玩这款游戏五个来月了 。设计画面不错 。但是游戏粘性 。依赖性差。
比如成功的几款游戏.暗黑破坏神。完美的武器系统,每次都能打出新的装备 。每次属性提升都很高兴 。CryoFall 。本游戏主要看挖矿 。点科技 。合成。武器属性也是固定的 。
魔兽世界 。比较吸引人的是 。任务剧情 。装备 。打副本 。追求等级,装备的提升和熟练的炒作手法 。CryoFall。本游戏主要靠收集物资 。T5科技之后 。物资消耗非常大 。都是机甲大战 。一旦家被抄 。心态差的就不想玩了。现代人都比较懒 。收集一两天的物资 。打团战一两个小时就消耗光了 。科技都可以出机甲 。大机器人 。缺没有自动化工厂 。没有自动化科技 。不能自动收集铜铁重要资源 。建议下个本吧更新铜铁资源点 。可以自动挖矿 。自动采集资源 。
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希望CryoFall游戏能够学习成功游戏的优点 。变得越来越有趣。还有建议PVP 25人团队服务器 。20天 。15天一更新 。游戏资源 。铜铁,石头 。粘土两倍 。硫磺 。硝酸资源不变 。经验三倍
Game id QQ27216822 Summary of the experience of playing this game

Played this game for five months. The design picture is good. But the game is sticky. Poor dependence.
For example, several successful games. Diablo. Perfect weapon system, new equipment can be played every time. I am very happy every time the attributes are improved. CryoFall. This game mainly depends on mining. Point of technology. synthesis. Weapon attributes are also fixed.
World of Warcraft . The more attractive is. Mission plot. Equipment. Play a copy . Pursue level, equipment upgrades and skilled hype techniques. CryoFall. This game mainly depends on collecting materials. After T5 technology. The material consumption is very large. It's all mecha wars. Once the home is copied. Those with a bad mentality don't want to play. Modern people are relatively lazy. Collect supplies for a day or two. One or two hours of teamfighting is exhausted. Technology can produce mecha. Big robot. There is no automated factory. No automation technology. Important resources of copper and iron cannot be collected automatically. It is recommended to update the copper and iron resource points in the next book. Can automatically mine. Automatic collection of resources.
So fast-paced games like DOTA. No need to collect materials. There is no need for resource management, and direct fighting games are more popular. Individualism. In reality, special forces can fight several people by one person. It is also logical. There are also different professions. Medical soldiers. Engineers. Pilot. And so on, such as the hero unit in Warcraft. Master And other units. CryoFall mainly relies on dry materials. Look at technology. T3. T4. What gun to use,
Hope that CryoFall game can learn the advantages of successful games. It becomes more and more interesting. There is also a PVP 25-person team server recommended. 20 days . Update every 15 days. Game resources. Copper iron, stone. Clay twice. Sulfur. The nitric acid resource remains unchanged. Triple experience
#8
黄色蘑菇最少,草药汤,自疗效果加百分之30那个,就需要这个蘑菇,粉黄色小蘑菇
The least yellow mushrooms, herbal soup, 30% of the self-healing effect, you need this mushroom, pink small mushroom
#9
A29更新后,真的比较火爆,人气高,玩的几天了,打团战比较过瘾,就是药材不够用,传输点需要药,打架需要药,草甸上都是基地没地方采药。建议矿上上刷药品,
After the A29 update, it is really hot and popular. After playing for a few days, it is more enjoyable to fight team battles, but the medicinal materials are not enough, the transmission point needs medicine, and the fight needs medicine. There is no place to collect medicine on the meadow. It is recommended to brush drugs on the mine,
#10
派系系统更改特别成功,红色ID ,白色ID,绿色ID,这样能实现50人以上团战,团战比较刺激,
但派系系统更改后,每个派系多了10个派系基地,每个玩家又有三个。个人基地,满地图上都是基地,没地方采药,传送点也需要耗血,团战也需要很多药品,
所以建议传送点耗血后,可以在两三分种后恢复到原来血量,建议草甸上面不允许建造基地,建议下个版本更新地图,增加高产药材区域等等,药品可以多供应,多打团战,少抄家,
The faction system changes are particularly successful, with red ID, white ID, and green ID, so that team battles of more than 50 people can be achieved, which is more exciting.
But after the faction system is changed, each faction has 10 more faction bases, and each player has three more. Personal bases, there are bases all over the map, there is no place to collect medicines, teleportation points also need blood, and team battles also require a lot of medicines.
Therefore, it is recommended that after the teleport point consumes blood, it can be restored to its original blood volume after two or three minutes. It is recommended to pile up construction bases on certain areas. It is recommended that the next version update the map, increase the area of ΓÇïΓÇïhigh-yield medicinal materials, etc., and more medicines can be supplied. Fight more teamfights and ransack home less,
#11
测试了,已经修复,以后有好的建议,发现问题,还会发帖,戏玩A29更新之后,能有更多人喜欢这游戏。
#12
µêæΦ»┤τÜäµäŵǥµÿ»∩╝îµ»öσªéAµ┤╛τ│╗∩╝îBµ┤╛τ│╗µÿ»µòîσ»╣σà│τ│╗πÇé 
在A派系基地围墙外面建立炮台,攻击B派系,攻击红名。
在A派系队友基地,四人权限基地,个人基地建立炮台,不攻击B派系,是这个意思,
一会测试是否修正了,
还有个建议,在测试服A29,有派系在沙漠入口处,建立基地,建炮台,沙漠一个就两三个入口,这样影响玩家游戏体验,建议沙漠设置多入口,要么沙漠入口禁止建立基地或者禁止建炮台。

What I mean is, for example, faction A, faction B is a hostile relationship.
Build a turret outside the base wall of faction A, attack faction B, and attack Red Name.
In faction AΓÇÖs teammate base, a four-person authority base, and a personal base build turrets, and donΓÇÖt attack faction B. This means that
Will test whether it is corrected in a while,
There is also a suggestion. In test server A29, there are factions at the entrance of the desert to build bases and forts. One desert will have two or three entrances. This will affect the player's gaming experience. It is recommended to set up multiple entrances in the desert. The construction of fort is prohibited.
#13
A29炮台测试新问题,在派系基地建造炮台可以主动攻击,敌对团队人员。
在队友个人基地,建造炮台,不攻击敌对派系人员,不攻击红名人员。这不合理。
A29 gun turret test new problems, build turrets in faction base can actively attack, hostile team members.
In the teammateΓÇÖs personal base, build a fort, not attack the enemy faction personnel, and do not attack the red personnel. This is unreasonable.
#14
铁栅栏把炮台围起来后,炮台不能射击敌人,这不合理。

The iron fence surrounds the fort, and the fort cannot shoot at the enemy, which is unreasonable
#15
谁有高清A29测试服地图,Who has a high-definition map. A29 test service, thank you, thank you