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11
Ideas and suggestions / Re: My Ideas
« Last post by Warbot on January 12, 2019, 08:24:11 am »
- From what the devs wrote, and I am hoping its final, the map will not get much bigger. They will add one or several biomes, but thats it.
- Right now, scouting is a thing. I had to do it, and I got important information that I used later (Trading, Industry, Raid).
- We are not talking about UNLIMITED teleportation, its will probably be a high-tech building and limited like land claims.

Actually something like a mount or a bike would solve the walking problem better.

I heard they are not intending to expand the map much, but I hope they'll rethink that someday,
as is, the map is maybe good for 40-50 people at most, so even if you had just 250 people on one server, you'd need about 10 times the map size to make it playable.
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Ideas and suggestions / Re: My Ideas
« Last post by ratzlaff on January 11, 2019, 10:03:33 pm »
- From what the devs wrote, and I am hoping its final, the map will not get much bigger. They will add one or several biomes, but thats it.
- Right now, scouting is a thing. I had to do it, and I got important information that I used later (Trading, Industry, Raid).
- We are not talking about UNLIMITED teleportation, its will probably be a high-tech building and limited like land claims.

Actually something like a mount or a bike would solve the walking problem better.
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Ideas and suggestions / Re: My Ideas
« Last post by Warbot on January 11, 2019, 06:44:17 pm »
"Why would you" was an actual question, and you found an use case:

Teleport to other base, gather, grab ressources and walk back.  I did not think of that.
Downside: Still a lot of walking.
Might depend on how much the device costs.

Why is it bad for pvp?

Well, assuming a bigger map and more players, a few things would be different:
- scouting would be a thing, it would be harder to find and know relevant bases of possible enemies or possible valuable raid targets
- due to distance, any group could only reach so far, as walking costs time, and attacking anything "far away" would need to have a good reason to do so, sacrificing time for travelling and leaving the own base undefended in that time, or splitting the group for prolonged periods to act at different spots at once.

This concept is known as "power projection" which means that a group that is stronger than their neighbours can still only reach over a certain distance without stretching their power too thin to stay competitive.

Unrestricted teleporting, actually, pretty much any form of teleporting, would bypass this limitation and increase the range in that any one group can operate, up to the point where it can reach the whole map again with little effort.
Which nullifies the benefits of a bigger map.
Note: this mainly applies to pvp or "mainly pvp" servers, and is not as much of an issue on a "pve only" or "mostly pve" servers, though there are not yet such distinctions, at least that I know of.
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Ideas and suggestions / Re: My Ideas
« Last post by ratzlaff on January 11, 2019, 10:12:04 am »
"Why would you" was an actual question, and you found an use case:

Teleport to other base, gather, grab ressources and walk back.  I did not think of that.
Downside: Still a lot of walking.
Might depend on how much the device costs.

Why is it bad for pvp?

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Ideas and suggestions / Re: My Ideas
« Last post by Warbot on January 11, 2019, 07:47:55 am »
Not playing that game here bro.

Thats my concern at the moment. Why would you?

So you do not "play" a "game" here?
Then what is that?!

I see that you disagree with "teleporting naked" because YOU see no use case, and assume there is none, and that everyone should agree with you as your opinion is the only one valid truth here.

Yet, you provide no reasoning at all, why you do not like that restriction, or why it would be bad.

See?


Coming back to EVE-comparisons, there, you can not move anything by "magic" or teleportation, yet, the universe is MUCH bigger, and it takes hours to get from one end to another, even if you would be friendly with all the different groups and people you'd encounter on the way... ^^
Yea I'll try to keep it short.
In EVE, you can also only teleport your character, not your ship, not the implants in your clone body, not the contents of your cargo bay, nothing.
Yet, it is tremendously useful.

A use case, to give you just one:
You have a main base and satellite bases in different corners of the world for the different resources that are there, like, one near the tripple clay, one in the south for rubber, one in the north for oil berries,... just as a purely hypothetical example.
It would be a nice thing to be able to teleport around and do a bit of gather here and there, saving a lot of time walking.
You would also save time while hauling the resources from there, as you'd only need to walk the way once instead of twice (only back to your main base, instead of there and back).

But even a this much restricted teleporting ability would be something I'd object for the reason of being bad for PvP, but ofc totally viable on a PvE server.

Now, do you have actual arguments or reasoning, or is stating your opinion all you can do?   :P
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Ideas and suggestions / Re: My Ideas
« Last post by ratzlaff on January 11, 2019, 07:08:39 am »
Not playing that game here bro.

Quote
But why should a player ever use teleporting if you can only do it naked? No use case. Teleportation would be useless.

Thats my concern at the moment. Why would you?
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Ideas and suggestions / Re: My Ideas
« Last post by Warbot on January 11, 2019, 06:44:18 am »
You misunderstood. This is why in your opinion teleporting should be naked.

But why should a player ever use teleporting if you can only do it naked? No use case. Teleportation would be useless.

I don't think you understand how this forum thing works really.

You state your opinion, and I do the same, maybe others join in.
Yes if I write something here, its my personal view of the matter. Why would I write anything else?

To be frank, if you have reasons why you think that suggestions would be bad for the game etc. I am interested. But please keep you moralising, narrow-minded bullshit out of the discussion.

So I see, you present more of your opinion still without any facts or even any reasoning behind it, yet demand more of that from me whereas I already explained a few things.
...oh, and insulting me will surely make you look more mature and credible, right?

Saying "you are wrong" or "you do not understand" without anything to back that up, without anything at all, is very bad trolling at best.



So, are you only here for trolling, or do you actually have any reasoning to base your opinion on?
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Ideas and suggestions / Re: My Ideas
« Last post by ratzlaff on January 11, 2019, 03:24:10 am »
Quote
1.) to prevent abuse, there are quite a lot of bad things you can do with that...
2.) to make it not mandatory

You misunderstood. This is why in your opinion teleporting should be naked.

But why should a player ever use teleporting if you can only do it naked? No use case. Teleportation would be useless.

Quote
No, neither is it an "all-important feature", neither do you have an "optimal solution"...blabber blabber.... [...]

I don't think you understand how this forum thing works really.

You state your opinion, and I do the same, maybe others join in.
Yes if I write something here, its my personal view of the matter. Why would I write anything else?

To be frank, if you have reasons why you think that suggestions would be bad for the game etc. I am interested. But please keep you moralising, narrow-minded bullshit out of the discussion.
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Ideas and suggestions / Re: My Ideas
« Last post by Warbot on January 11, 2019, 02:26:44 am »
Why would you want to teleport naked?
1.) to prevent abuse, there are quite a lot of bad things you can do with that...
2.) to make it not mandatory

I may add, having teleport buildings can be a bad thing for PvE oriented players, too, as it gives PvP players a simple location to intercept. ;)
Another reason why I'd recommend these for PvE only servers.
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Ideas and suggestions / Re: My Ideas
« Last post by Warbot on January 11, 2019, 02:21:34 am »
but I'd like you to rather think of a possible solution to problem 2 than objecting to an all-important feature.
...
- Current state + some kind of fast(er) travel. Optimal solution, because you have to scout and walk somewhere first and build the device.
No, neither is it an "all-important feature", neither do you have an "optimal solution"...

First off, what you experience as good or bad does not apply to everyone,
simply assuming you have the one and only valid view on things is quite an arrogant approach.

Yes, there are PvE players like you who would just want to gather resources quick, keep walking to a minimum and not risk too much on long journeys,
and there will be PvE servers for those players, and yes, teleporting might be a good thing there.

For most other players,  shortening the distance by artificial means like teleport would seriously break the game in a variety of ways,
so don't just generalize these things and don't try to force your view onto others without  even differentiating.
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