kyokei, I've sent you a link to a new Mono server build, please try it and let us how if it's working now.
We just tested it on Ubuntu 14, and it seems that the Mono server is 25-50% faster than the Windows .NET server!
Though, both are fast enough (usual "total" frame length is less than 2ms). We've done multiple optimizations in the v0.12.x: the physics+scopes calculation and world updates are at least 4x times faster, networking is also much faster and the memory is actively reused to avoid extra GC.
Regards!
We just tested it on Ubuntu 14, and it seems that the Mono server is 25-50% faster than the Windows .NET server!
Though, both are fast enough (usual "total" frame length is less than 2ms). We've done multiple optimizations in the v0.12.x: the physics+scopes calculation and world updates are at least 4x times faster, networking is also much faster and the memory is actively reused to avoid extra GC.
Regards!